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duminică, 11 decembrie 2011

A great indie game

Everybody knows about Minecraft, so i don't think a introduction to the indie scene that is blooming on the PC market is in need any longer. Now on the this unique and creative game i checked out recently. 

'No Time To Explain' is a ridiculously silly and entertaining 2D action-platfomer with a time travel twist to it, reminiscent of Meat Boy because of its difficulty and fast checkpoint system. It's relatively short, though longer than most 2D indie platfomers out there, and i had a blast with it.

What i really liked about this game is that it's ridiculously silly, i can see the developers pumped a lot of personality into it, there are trully bizzare environments in which you have to navigate through levels avoiding spikes and bottomless pits, action packed sequences in which you'll blast trough with your jetpack-gun (or whatever it's called), encouter bosses that are relatively easy to finish off, and ofcourse try not to die, because, wile portrayed in a funny way, it can be a tedious experience if you die over, and over again.

And you'll definitely die pretty damn often, usually in funny ways that'll make you chuckle here and there, and thankfully there's a good checkpoint system in place so you wont rage quit. It's worth mentioning that there's no traditional death penality in place, but if you die repeatedly the face of your character will change from a normal one, to a slightly sad face, then angry, and eventually to a enraged demon-like face that'll make you go like "What the hell?".

Overall, i really liked this game, it gave me a good chuckle, i recommend it to anyone interesting in a silly and funny platfomer with tight controls and decent lenght. It might not reach Minecraft's level of success, but i think it'll be a pretty big hit.

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